26.5.09

Cool Business Card Ideas



Cool Business Cards

You've probably come across this page if you've looked around for some inspiration in this area but I thought i'd share with whoever hasn't

some fantastic and clever business cards on this page.

can't see many of them coming cheaply thought...

17.5.09

Team Fortress 2 -Meet the Spy



Team Fortress 2 is a fun online multiplayer, for most consoles and PC.
I decided to share this video with you because I think it's a brilliant play on Character traits and development.

The game is broken down into a bunch of characters, Soldiers, Heavies, Scouts, Spies, Medics etc and each has their own cliche'd but amusing traits.

I know i'm talking about a computer game but I still feel like these teaser trailer videos are still impressive pieces of design work.

Synechdoche, New York


I went to see this movie at the Cornerhouse on Friday after seeing the trailer on the web a few months ago.
First thing I can say about this film is, "what the heck?''
After watching it and having no clue as to what I just saw I went to consult the internet.
Apparently, Charlie Kauffman intended the film to be completely illogical and expects the viewer to not take anything at face value. A lot of people on messageboards claimed theories which seemed unbelievably far-fetched and bizarre but I guess that's the point of personal interpretation.
I can't say I enjoyed the film after seeing it, after reading about it though I could start to appreciate some of the feature of the film a little more.
Cotard, the surname of the anti-hero, is the name of an actual illness, Cotard's Syndrome, which the sufferer believes they are dying (to simplify). An obvious link there.
Other elements of the movie, such as the house on fire seem less obvious and at first glance, look to be metaphorical for something...until something else happens which completely contradicts what you first thought.

Strange, strange film.
Go see it.

Science Museum - DVD Booklet









This booklet was created as an afterthought to accompany the DVD, like you'd find in a 'real' DVD case.
The idea of the booklet was to contain the scripts so the viewer could follow along to the animations narration.
Also to explain a little more about some of the terms and theories contained in the pieces.
The text is as simplified as possible, bearing in mind the target audience and each page is illustrated to continue the theme of the whole project.

On reflection the booklet seems like a crucial element of this project. Looking back at the animations, the narration is a little fast so creating an accompanying booklet which contains the scripts does seem very useful and appropriate. Also I feel like it adds a little to the aesthetic of the DVD as a whole and makes the whole project seem more "polished".

Science Museum - DVD



At the very end of the Science Museum project I wanted to to round it all off with a decent presentation of the final piece so I decided to make a proper DVD case and disc cover image, just to keep the style of the project intact in every aspect.
The images are all recycled from parts from each video.

16.5.09

What's In The Box



Pretty much one of the best student films ever.

Music's taken from Lost and the visual and plot are more than reminiscent of Half Life 2 but Hot Dang it's well made

Science Museum- Logo Development

NORMAL

ELECTRICITY

SMOKE/STEAM

NATURE

SPACE/ASTRONOMY


These Logo development videos were made after showing my tutor the final Time Travelers Guide animations.
He suggested I develop the logo a little more which I felt was a good idea because it meant that I could create a few more pieces of motion work for the project without spending even more time on a project that's been going on for five months.

The videos are, I would say, pretty self explanatory. The idea was to replace the particles from the NORMAL video with different elements and colour schemes to match a variety of different fields of science.
Overall I was very pleased with the results. They were simple but I think effective. Each piece shares the similar theme of the round logo but still looks different enough to work as individual pieces.
I was most pleased with the Astronomy, Nature and Steam videos only because I got to replace the pink dots with custom particles which I created in Photoshop and they ended up working nicely.

Science Museum- Short Stories

SPAGHETTIFICATION


THE NEUTRON STAR



The two short stories were created before the two Time Travelers Guide videos. After presenting the animatics for the two Time Travelers Guide videos, the tutors felt like it was a little too much work to undertake to create two polished and finalised pieces of work and recommended I create two shorter videos that were more 'finished'.
As a result, "Spaghettification" and "The Neutron Star" were created.
They were made in the style that I wanted to create the Time Travelers Guide videos so I think that helped in my decision to go ahead and make them, once some of the templates for the box had been created it became a lot easier, but still laborious.

The two videos were based around some facts I found about some of the mysterious elements of our Universe, Black Holes and Neutron Stars. They are supposed to be short, simple and sweet. Like a taster, to get you interested. I'm quite pleased with the result. The camera blur I added to add some realism however I'm not sure if it works or not and a little wiggle expression added to the camera was supposed to make it appear hand-held.

Science Museum - Time Travelers Guide

HOW TO VISIT THE FUTURE


HOW TO VISIT THE PAST


These are the two main final pieces for my Science Museum Black Holes brief.
A lot of time and effort was poured into these animations.
The idea of the pieces was to use Black Holes as a starting point to get young children interested in science, so I felt that the best feature of black holes is the possibility to use them for traveling through time and so, the Time Travelers Guide was born.

The aesthetics were created to resemble a box, using a very cardboard and paper textured theme because I felt that children of that age range would be familiar with them through Arts and Crafts lessons from school.
The narration is a little quick merely due to time constraints and also because it's the simplest I could make the script.
I didn't want to over-simplify the idea of how to travel through time because part of the magic of time travel is understanding the ideas behind it.
The animation is supposed to appear very natural. The characters and objects that are animated on screen are meant to appear as though they are being physically manipulated by people outside the frame using lollipop sticks.

Overall I'm pleased with the result. I'm definitely glad I didn't leave the pieces as animatics because I wanted to create at least one piece of work this year that I could say I was proud of.

Scratch Me


Bizarre yet beautiful piece of work.

Check out Nico Casavecchia 's site:
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